Application Design I Project 2: UI/UX Design Document
Application Design I Project 2: UI/UX Design Document
Zhang Wan Ru 0368214
21/05/2025—25/06/2025 (Week 5—Week 10)
Application Design I / Bachelor of Design in Creative Media / Taylors University
- Understand users’ behaviors, needs, and emotions to create effective, user-centered products.
- Enhances user satisfaction, improves sales, builds brand loyalty, and reduces design errors.
- Define the goal
- Create hypotheses
- Choose research methods
- Conduct research
- Synthesize findings
- Qualitative: Explains why (e.g., interviews, observations)
- Quantitative: Measures how many/how often (e.g., surveys, usage data)
- Interviews
- Surveys
- Usability Testing
- User Personas
- Card Sorting
- Better product decisions
- Higher user satisfaction
- Lower development cost
- Increased loyalty and profits
- Ask open-ended, neutral questions to gather honest user feedback.
- Define the document’s purpose.
- Identify the target users.
- Present a clear problem statement.
- Analyze existing UX/UI issues in the current app.
- Conduct surveys and interviews to gather user insights.
- Create at least 3 user personas based on findings.
- Include a user journey map to visualize user steps.
- Explain how research findings guided design decisions.
- Use card sorting to organize content logically.
- Present an information architecture map (app structure).
- Include a user flow chart to show how users navigate the app.
- List all features intended for the product.
- Clearly identify which ones are part of the MVP (Minimum Viable Product).
A user journey map is a visual timeline showing the steps a user takes to achieve a goal, including their actions, emotions, touchpoints, needs, and pain points.
It’s important because it helps teams understand user behavior, identify frustrations, and improve the overall experience. It also gives the design team clear guidance.
To create one:
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Define the user persona, scenario, and goal.
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List the stages of the journey (e.g., Discover, Plan, Book, Travel, After Travel).
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Add user actions, emotions, touchpoints (e.g., app, website), needs, pain points, and possible solutions.
Tips: Always refer to the persona, be specific about feelings, and use tools like Canva or Miro to design the map.
- Determine and verify their target audiences.
- Outline the content elements of their app, and exercise the card sorting method to achieve optimum information architecture.
- Listing the app features and identifying the application's Minimum Viable Product (MVP).
- Create wireframes for main screens
- Plan the user interaction and interactivity (flowchart).
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Fig.
2.3
User
Journey
Map |
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Fig.
2.4
User
Journey
Map |
2x2 matrix and user flowchart.
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Fig.
2.5 2x2
matrix |
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| Fig. 2.7 User flowchart |
- Develop a Duolingo Pro version specifically for business users
- Abandon the childish interface and cartoon elements
- Design a more professional and serious language learning platform
- Simulate real business conversation scenarios
- Provide professional meeting and business negotiation language training
- Create an immersive learning experience for enterprises
- Redesign the Duolingo Business version from scratch
- Develop team learning packages based on business interests
- Design real conversation simulation functions
- Develop a detailed product proposal















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