Application Design II Task 1 - App Design Self-Evaluation and Reflection
Application Design II Task 1 - App Design Self-Evaluation and Reflection
22/09/2025—19/10/2025 (Week 1-Week 4)
Application Design II / DST61004
Bachelor of Design in Creative Media / Taylor's University
- Students are required to perform a self-evaluation and reflection based on their mobile application design final project.
- This project is aimed at documenting the issues, problems, and difficulties and proposing solutions to improve the mobile app design.
- Students are required to submit the documentation in Google Docs for ease of commenting and feedback by the module coordinator.
WEEK 1: Module Introduction
During the first week of class, Mr. Razif explained the weekly activities and assignments for the semester. He also asked each student in the class what app design they liked and why. He collected all of our personal information and guided us through registering for FlutterFlow Education accounts.
In addition, the first assignment was to review our previously completed app prototypes to see if there were any areas for improvement or whether we should be given the opportunity to design a new app ourselves.
WEEK 2: Analyzing and Redesigning Boarding Passes Through User Experience Principles
This week, our task was to analyze examples of good and bad user experience design. In groups formed according to our seating arrangement, we were assigned to redesign a sample boarding pass. The task required us to first identify the target audience and then list all the information presented on the original boarding pass. During the redesign process, we had to ensure that all essential details were included while prioritizing the information that passengers would consider most important and presenting it in a clear and accessible way.
More Information can be Found on this Presentation Link : HERE
Through this exercise, I primarily learned the concept of designing with the target audience in mind. I gained a deeper understanding of how layout, visual hierarchy, and clarity directly impact the user experience, especially in time-sensitive scenarios like air travel, where key information needs to be clearly conveyed. I also gained practical experience identifying usability issues and applying design principles to solve real-world problems.
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| Fig. 1.1 Redesigning Boarding Passes (29/09/2025, Week 2) |
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| Fig. 1.2 My team presentation (29/09/2025, Week 2) |
| Fig. 1.3 Week 3 Lectures, (06/10/2025, Week 3) |
Before beginning this assignment, I will first review the work I have already completed in App Design 1.









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