Principles of design (Organisational fundamentals)
-Contrast
-Balance
-Emphasis
-Rules of Third
-Repetition/Pattern/Rhythm
-Movement
-Hierarchy
-Alignment
-Harmony
-Unity
-Proportion
Topic 1.1 - Introduction to Elements and Principles of
Design
1. Point
Points are the most basic elements in design. Repeated points form
lines, and the movement of points in space can form various
two-dimensional and three-dimensional shapes.
2. Line
-Characteristics of lines
Lines can be dynamic or static, aggressive or gentle, sensual or
mechanical.
-Functions of lines
Indicate direction, define the boundaries of shapes and spaces.Suggest volume or solid mass, express movement or emotion. Combined use can show light and shadow effects, and form patterns and
textures.
3. Shape
-Definition of shape
Shape refers to the space within a two-dimensional outline or the
volume of a three-dimensional object.
Shape becomes visible when lines enclose an area or when a certain
area is distinguished from its surroundings due to changes in light,
color, or texture.
-Classification of shapes
Geometric shapes: such as circles, squares, triangles, etc., are
usually precise and regular.
Organic shapes: more natural, irregular, and similar to forms found
in nature.
4. Form
-The difference between shape and form
A two-dimensional area is called a shape, and a three-dimensional
area is called a form.
When a form encloses a space, the space is called a volume.
-Application of form
Form is an important element in sculpture and architecture.
In two-dimensional art such as painting, illustration, and sketching,
form needs to be implied through techniques such as (light and shade,
perspective, etc.)
5. Texture
-In visual communication design, texture refers to the
tactile qualities of surfaces or to the visual representation of those
qualities.
-All surfaces have textures that can be experienced
by touching or through visual suggestion.
-Two categories of texture - actual (experienced by touch)
& simulated or implied (created to look like the real
texture).
6. Space
Space is a container for everything, seemingly empty but
omnipresent. In painting, photography and design, space is defined
by the boundaries of the picture, with height and width forming
two-dimensional space, but still creating a sense of infinite space.
Three-dimensional space is perceived through the relative positions
of people and objects, with mass on the outside and volume on the
inside. In graphic design, space can be divided into positive space
(filled area) and negative space (empty area), and the illusion of
depth can be presented through overlap, size changes, position
arrangement and perspective relationships.
7. Colour
Colour is a visual product of the spectrum, formed by light
passing through a transparent medium or being absorbed and
reflected by an object. The wavelength of light received by the
human eye determines the colour.
Colour is defined by three variables:
-Hue:(spectral colours such as yellow and green),
-Lightness:the degree of lightness and darkness from white to
black, adding white to form light colours, adding gray to form
intermediate colours, and adding black to form dark colours),
-Purity-(also called saturation, which refers to the vividness of
the colours). The purest colours is the highest saturation state unaffected by other
pigments, and the colours becomes dull when black, white or gray are added.
Colour groupings that provide distinct colour harmonies are called colour schemes.
• Monochromatic colour schemes are based on variations
in the value and intensity of a single hue.
• Analogous colour schemes are based on colours
adjacent to one another on the colour wheel, each containing the same pure hue.
• Complementary colour schemes emphasise two
hues directly opposite each other on the colour wheel.
-Visual Balance
Visual balance refers to the distribution of visual weight in a design so
that the overall image is balanced.
- Symmetrical Balance:Visual weight is evenly distributed on both sides of
the central axis, which can be bilaterally symmetrical or radially
symmetrical.Approximate symmetry refers to the arrangement of similar but
not identical elements around a central axis.
- Asymmetrical Balance:Unequal visual weight, one side may have a dominant
element, while the other side is balanced by multiple secondary
elements.More dynamic, creating a sense of modernity, vitality and energy,
but more difficult to control.
- Golden Ratio
A mathematical ratio derived from the Fibonacci sequence (approximately
1.618) that is widely found in nature.It has long been considered a
representative of aesthetics and is used in architecture, painting and
design to enhance visual harmony.In graphic design, illustration and digital
art, the golden ratio can enhance the balance and appeal of works.
-Rule of Thirds
A composition guideline used in design, photography, film and painting.The
picture is divided into thirds horizontally and vertically, and the subject
should be placed at the intersection or along the dividing line to increase
the dynamic and beauty of the picture.
1. Gestalt theory
-Human brain is wired to see patterns, logic, structure.
-Rules that describe how human eye perceives visual elements.
-Aim to show how complex scenes can be reduced to more simple shapes.
-Explain how the eyes perceive the shapes as a single, united form
rather than the separate simpler elements involved.
Main principles
-Similarity:
The human eye tends to perceive similar elements in a design (e.g., color,
shape, size, texture, orientation, etc.) as a group or a whole.
Our brains seem to make connections between elements of similar nature.
-Proximity:
Points that are closely arranged are perceived as a group, while scattered
points are seen as separate.
Make sure to place related design elements together.
-Closure:
The human eye prefers to see complete shapes.
When elements are combined into an incomplete shape, people's naked eyes
will automatically fill in the missing parts and perceive it as a complete
shape.
A circle that is not completely closed will still be seen as a circle.
Fig 1.4 Closure,Week1(3/2/2025)
-Continuity:
The human eye tends to see elements as continuous forms.
-This Christmas card designed by Publicis Singapore demonstrates the
principle of continuity. The thin green
line of a sharpened pencil helps guide the eye from the top of the
composition to the bottom, creating a
Christmas tree shape in an unconventional way.
-Figure and background:
The subject (figure) and the background are distinguished when perceiving.
This poster for the film “Peter and The Wolf” exemplifies the great
creative potential in using the figure- ground principle to your benefit. On one hand, you get the image of a
long wolf’s body. When you shift to looking at the white in the
image (previously ground) as figure, you immediately spot a man’s
silhouette — which we can assume is Peter’s.
-Common fate:
Elements that move in the same way are seen as a group.
What people can see with their naked eyes is that all the directions are
consistent.
In this poster for Street Scene, an American opera by Kurt Weill, the
grey letters are perceived as part of the same content block (title)
because they are not only similar (see Similarity principle above), or
tightly kerned (Proximity above), but also apparently moving in the same
direction.
2.Contrast
-By creating differences, certain elements stand out from the rest.
-It can add layers to the design, making the image richer and deeper.
-It can attract the audience's attention and focus on the key information
in the design.
-Appropriate contrast can improve the readability of text or information,
making it easier to understand.
3.Emphasis
-The core purpose is to make some elements in the design appear more
important or eye-catching.
-It can guide the audience's eyes to browse the content as the designer
intended.
-It ensures that important information is not overlooked, thereby
improving the communication effect of the design.
-It helps the design establish visual hierarchy, making the picture more
organized and easy to understand.
-The emphasis in ‘Girl With Pearl Earring’ by Johannes Vermeer is on the
woman’s face. This is due to the highlights contrasted against the dark
background. The simple colour scheme creates unity and the viewer’s eye is
lead around the piece to different sections that have been emphasised by
Vermeer, such as the bright, reflective pearl and the colourful headdress.
4.Balance
-Make the design look stable and reliable, without feeling tilted or
uncoordinated.
-Make the overall picture harmonious and orderly by properly distributing
elements, avoiding clutter.
-Balanced design can guide the viewer's eyes and make them browse the
whole picture naturally.
-Different types of balance can convey different emotions and atmospheres.
-
Poster design by Shwin for Rumspringa via 99designs by Vista.
-Symmetrical balance:
Having equal "weight" on either side of a central pivot.
Bilateral balance is achieved by arranging elements evenly on either
side of a central axis (horizontal or vertical).
Radial balance is achieved by arranging elements evenly around a
central point.
Approximate symmetry is when equivalent but not identical forms
are arranged around a pivot line.
Symmetrical design creates balance through equally weighted
elements aligned on either side of a center line. On the other
hand, asymmetrical design uses opposite weights (like contrasting
one large element with several smaller elements) to create a
composition that is not even, but still has equilibrium.
-Asymmetrical balance:
Asymmetrical balance means that the visual weight of the two sides of the
composition is not equal, but still achieves overall balance through
clever arrangement. For example, one side may have a prominent main
element, while the other side balances it with multiple small elements.
This kind of balance looks more dynamic and interesting, and can convey a
sense of modernity, movement, and energy. It provides more visual changes
and can be more challenging to achieve due to the more complex
relationship between elements.
5.Repetition
-Keeping the elements consistent throughout the design enhances integrity
and professionalism.
-You can create a visual rhythm that makes the design more dynamic and
alive.
-By repeating important elements, you can strengthen the message and make
it easier to remember.
-Repetition makes the various parts of the design relate to each other and
form a whole.
Fig 1.13 Repetition,Week2(11/2/2025)
6.Movement
-Through the arrangement and combination of elements, the audience's eyes
are guided to move in the picture.
-It can create a sense of visual rhythm, making the design more dynamic
and dynamic.
-It can enhance the expressiveness of the design, making it more vivid and
eye-catching.
-It can convey different emotions and atmospheres, such as speed,
strength, softness, etc.
7.Harmony and Unity
-Harmony
-The coordination and unity of elements make the design look like a whole
rather than scattered parts.
-Balance the visual weight of elements to make the design look stable and
comfortable.
-Create an aesthetic that makes the design look comfortable and
attractive.
-Convey different emotions and atmospheres, such as tranquility, warmth,
elegance, etc.
Claude Monet: The Promenade, Woman with a Parasol
-Unity
-In design, by repeating specific elements (such as colors, shapes, or
materials), visual consistency can be enhanced to make the overall
appearance more coordinated. When these elements are combined in a
balanced way and convey a sense of unity, a clear design theme is formed.
-Although unity and harmony are similar in concept, they play different
roles in the design experience. Unity aims to ensure that all elements
work together to create a complete and coherent whole, while harmony
focuses on the mutual adaptation between elements to make the design more
beautiful and comfortable.
-The shapes of the letters spreaded out through the poster create unity.
Fig 1.18 Unity,Week2(11/2/2024)
Camille Pissarro: Boulevard Montmartre Morning, Grey Weather
8.Symbols
-A symbol is a sign, shape, or object that represents something else. In
design, symbols can carry information and convey meaning, equivalent to one
or more sentences, or even tell a complete story. Through visual expression,
symbols can effectively convey concepts, guide user understanding, and
enhance the communication effect of design.
Fig 1.21 Symbols,Week2(11/2/2024)
9.Word and Images
-Images are an important part of design, whether in print or digital
design. The right image selection can enhance the user and audience's
sense of identity with the concept or brand, making the information
conveyed more impactful. Therefore, it is crucial to ensure the
relevance and adaptability of the image during the design process.
-The combination of text and image plays a key role in enhancing the
meaning of the design. The right font selection and strategic layout not
only help to enhance the visual hierarchy, but also achieve a sense of
balance in the overall design, thereby enhancing readability and appeal.
-Typography is the design and arrangement of text, and its core goal is
to optimize the efficiency and beauty of information transmission.
Through the proper use of fonts, font sizes, spacing, colors and
alignment, typography can shape the visual hierarchy, enhance the user
experience, and ensure the clarity and readability of the content.
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